by WarbearPrime | May 23, 2022 | Dungeons & Dragons, General News, PrimeForge, Tir Avalon, Tir Avalon, TTRPG RPG Material
PLEASE NOTE This is a work in progress, and is considered in beta at this point and I am doing more testing, but I am putting this here so people can play with it while I refine it. Spellcasting 2.0 – An Addon to the RAW Spell Casting System The base system for...
by WarbearPrime | May 20, 2022 | Dungeons & Dragons, PrimeForge, Tir Avalon, TTRPG RPG Material
Since D&D came out combat has evolved in the game, and the stories that came with it, but there was no mechanics for really showing those massive hits we see in the movies. In 1980 Dragon Magazine issue #31 came out with an article called “Good Hits &...
by WarbearPrime | May 10, 2022 | D20 Tales, Dungeons & Dragons, TA Season 3, Tir Avalon
At the end of the previous episode, the party had cleared their way through the biggest part of the Gnome lair, and were moving forward. As they entered a large chamber, they found two doors, one though a large square building with just 4 columns on each corner, and a...
by WarbearPrime | Jan 26, 2022 | Dungeons & Dragons, TTRPG RPG Material
So I have had a rough few weeks, hence the lack of posting, and the lack of anything, but I have also been getting ready for a 5E game I am starting this Saturday. But I want to make it as interesting as I can for the players, and their characters. So I have done a...
by WarbearPrime | Jan 26, 2022 | Dungeons & Dragons, Macro, Roll20
I hate heaps of macros, as you might have seen in my other post(s). But there are some spells that give higher levels of result, by being a certain level, and there needed (in my game) to be a macro that could work for any caster, using Cure Wounds. So here it is:...
by WarbearPrime | Jan 26, 2022 | Dungeons & Dragons, Macro, Roll20
Prestidigitation (much like it’s counterpart Thaumaturgy for Clerics) allows the caster, to affect small changes or effects. All of them minor, as this is a cantrip level spell. The following macro for Roll20 is designed to give the caster the options he might...